Nuclex.Fonts 1.1.0

Download: Nuclex.Fonts-1.1.0.zip
Size: 826.86 KB
md5_file hash: d41d8cd98f00b204e9800998ecf8427e
First released: Tue, 2007-02-20 14:14

Updated release which fixes 100% of all bugs and problems encountered
by users of this component so far and also adds some new functionality

Changes:

  • The alpha part of the drawing color is now respected, allowing
    semi-transparent text to be rendered

  • Fonts now use BGRA-32 bitmaps. The original release used alpha8,
    which turned out to be not that widely supported. Even the XBox 360
    cannot cope with this format. The new release should work on
    the XBox 360 now!

  • Fonts now provide a bounding box that makes it easier to properly align
    text and calculate the line height amongst other things

  • Custom effects can be passed when rendering fonts. This allows for all
    kinds of distortion, recoloring and touch-up effects in the text

  • The FreeType library used by the importer has been upgraded to
    the new FreeType 2.3.0 release

  • New Text manager that helps queueing text until the rest of the drawing
    commands has been finished to ensure text is on top of everything else.

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