Only just started looking at Nuclex and of what I can see (one character) it looks great.
The problem is that if I pass a string like Score:0 then I get what looks like "0" being drawn - and thats it.
My font file is the same as from the tutorial
and the code for drawing looks like:
myFontBold.DrawString(
new Vector2(200.0f, 200.0f),
"Score:0" );
Anyone seen such a strange beast? It does make me wonder if a Nuclex.Font is assuming a particular renderstate a particular way.
Ideas?
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